# Devlog #1 – Design Locked, Systems Underway
# Devlog #1 – Design Locked, Systems Underway
Hello everyone,
Here's a brief progress report for a 3D puzzle-adventure game in a mystical dungeon world based on logic, symbols, and environmental narrative.
✅ Game Design Document Complete
I’ve finished the full GDD, including:
- 20 levels with increasingly difficult puzzles
- Symbol-based mechanics
- Modular level organization
- Onboarding without tutorial tutorials
- Visual storytelling with minimal UI
🎮 Systems in Development Now
- Build interaction and movement logic for the base in development
- Input system includes keyboard, mouse, and gamepad support
- Focused on clean control feel for exploration and puzzle-solving
💡 Pre-production in Hawaii Underway
- New lighting and environment options to enhance the dark, ambient mood
- Planning early puzzle prototypes with modular dungeon kits
📦 Next steps:
- First playable level blockout
- Prototype core puzzle mechanics
- In-game symbols and clue visual concepts
Thank you for following — more soon!
Echoes of the Cave
Status | In development |
Author | Tifinagh Games |
Genre | Puzzle, Adventure |
Tags | 3D, Difficult, Historical, Low-poly, mind-bending, Simple |
More posts
- Devlog #0 | Introducing Echoes of the Cave11 days ago
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